Kling's flagship, and the strongest of the models here at human motion — bodies that move with weight, gestures that finish, camera moves that hold. It is also the only family here that brings two extra lanes with it: motion transfer, where a still character performs a reference clip, and O1 editing, where an existing video is changed by prompt.
Which plan: Included from Starter.
Weight, balance and follow-through survive — the failure mode most video models still have.
Kling Motion Control takes a character image and a reference clip and makes the character perform it.
Kling O1 changes footage you already have from a written instruction, in the same section.
Make the action and camera direction easy to follow.
A dancer steps into a pool of light and turns once. The camera slowly circles left, ending in a medium profile shot.
Read the prompting tutorial. Select this model before using Enhance prompt to apply its guidance to your draft.
| Setting | Details |
|---|---|
| Made by | Kuaishou |
| Runs | Text to video, and image to video |
| Reference images | Up to 2 |
| Also in this family | Motion Control, and O1 video edit |
| Opens at | Starter |
A dancer in a loose linen shirt turning once on a sunlit wooden floor, dust in the light, the camera holding still as the shirt catches up with the turn
Open Kling 3.0 Pro in the studio — Choose the model and review your prompt and quote before generating.
A separate lane in the video section: you attach a character image and a reference clip, and the character performs that motion frame for frame. It is motion transfer, not a path-drawing tool.
Yes — Kling O1 video edit takes an existing clip and a written instruction. It lives under Video, AI edit.
It opens at the Starter plan. Free accounts do get a video lane — LTX 2.3 and MiniMax H3 Studio run on our own GPUs and spend the same daily credits, which is two or three short clips a day. Kling bills us per generation, so it needs a plan.